Thursday, June 14, 2018

Top Things in Pokemon that will make you Crazy

Today we'll be counting down our picks for the top ten annoying things in Pokemon games. For this list we're looking at the biggest annoyances in the Pokemon series that continue to drive us crazy on our journeys to catch them all number  not having the running shoes item early in the game.


Pokemon games are always about embarking on great adventures through different landscapes far and wide across the world. Why then does game pre consist on making us walk everywhere at a snail's pace during the beginning of nearly entry forcing us to acquire. The ability to run later in the game the only thing it does is slow the game down and make us want to avoid starting a new save file number look we understand.

Why this isn't a particularly difficult franchise each new game will always be the first Pokemon adventure for many kids out there who aren't used to the mechanics. But the rest of us really need additional difficulty modes even without grinding four levels your party will always be incredibly open by the time you reach the elite fork.

Thanks to the experience share giving spoils away equally to everyone even if you have that turned off and go in expecting a stiff challenge. The AI is easily exploitable a little challenge never hurt anyone right number eight trainer gauntlets introduced at the very beginning of the series these battles. Against progressively more difficult trainers sound okay on paper but having to match the a button to get through.

Each trainers dialogue is a test in patience and the reward has never really weren't that designed to be a battle of endurance. Players can still heal their party and nothing stopping them from cutting out after a particularly tricky trainer to hit the nearest Pokémon. Center either these obnoxious groups of enemies bottleneck the players by hindering their progress and offering no way around them.  

Number seven confused Pokemon hitting themselves status affected definitely deserve a place in your arsenal they're great for catching wild pokemon and allow even your weakest party members to have both value and their time in the spotlight still while we love us some burn or paralysis there's nothing fun about confusion this ailment turns attacks into coin flips you must win if you want to avoid damaging yourself with the only way to eal it being to equip the right Berry before a fight or swapping the affected party members out each attack can literally cost you gym battles through no fault of your own.

Number six zubats probably the biggest reason players Pat out their inventory with max repels the seemingly endless supply of bats drives us crazy every time we enter a cave without fail they spawn every few steps and after you catch your first one to fill out your pokedex you're gonna get tired of spamming the runaway option good luck if you're in there looking for ground or rock types because you're gonna be seeing a whole lot of these flying rodents instead.

Number five trainers who use healing items on Pokemon close to fainting you made it all the way through the gym and you've got the leaders toughest Pokemon down to its last few hit points you choose your next move ready to claim your victory but instead a full restore brings it back to full health forcing you to start all the way from square one sound familiar of course it does nobody wants to see their battle buddy faint but this almost never changes the outcome of the fight unless you're lucky enough to land a critical hit and avoid giving opposing trainers the opportunity to heal altogether this just waits both our moves and our time.

Number 4  hidden machine moves a handy little tool for barring off areas from players until they've completed specific gyms  gems got out of hand really quickly can't see in the dark get flash need to move that Boulder get strength want to explore that underwater cave you surf and dive the amount of HMS you need just to get through the game means you need a dedicated party member you might not even like just because they can learn all of these moves some are decent in battle but if you're ever against the ropes and down to your last hm slave you'll see firsthand just how useless half of these attacks are.

 Number three third versions with merchandise anime and toy sales banking off the iconic name it's no surprise that the franchise has found an even more profitable way to rake in money from its fan base in the form of these slightly updated games there's barely any additional story content and very few if any new creatures to catch but if you want to be completed collection you just have to pick up a copy they might be cool for the hardcore fans who want another slightly different run at their favorite game but is starting with Pikachu or getting an odd egg really worth shelling out for a whole new game.


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